Android, and the horrors and joys of thematic games
by Moss Scheurkogel
*THE GAME SHOPPER HAS MOVED!*
The new link for this article is: http://gameshop.com.au/blog/thegameshopper/2012/06/01/android-and-the-horrors-and-joys-of-thematic-games/
Thanks for your patience.
~Moss
When people ask about guilty pleasures, they tend to expect answers that involve trashy reality television or secret crushes on fictional characters. For me, my guilty pleasure is a game; and no, it’s not a game about raising ponies or about seeing the world as an impetuous young elf (although I do like that game, too.)
It’s Android. And at a surface glance, Android might not seem that embarrassing. It’s just a strategy game about solving mysteries. In the future. While portraying a conflicted archetype of a hard-boiled detective or a crooked cop. Or a robot. Who will either sink into despair or rise above their demons. A game in which you attempt to solve a crime not by determining who did it, but by pinning evidence on the patsy you want to go down. While you’re dealing with your estranged ex-wife. Or your daddy issues. Or racial tensions surrounding artificial intelligence and the nature of the soul.
You can see the slippery slope here. Android is a game that revels so much in its theme and pulls so few punches that it has spiralled into depths that would terrify a casual gamer. The game demands so much character development that if you play while wearing a pair of sunglasses, you’re practically LARPing.
